Digit Magazine: Game design

A great game needs a great character, whether it’s Lara Croft or Tommy Vercetti – and game-character designers are today creating characters that impact outside of their native games. Here’s a rundown of the very best.
Digit magazine, The Top 25 Games Characters
May 2005

PAC-MAN: 1980
Developer: Namco Publisher: Midway

One of the most popular and influential characters of the 80s, the Japanese Puck-Man was changed in the US to avoid the obvious play on words. Designed by Toru Iwatani, a self-taught designer, who started the design idea from the word toberu – to eat. One lunchtime he took a slice of pizza and the shape left on the table was his eureka-moment. The colours of the ghosts (red, blue, pink, and orange) were added he says, “to appeal to women”. Pac-Man is now the official mascot of Namco, and has spawned toys, cartoons, and even a single, Pac-Man Fever.

Read the rest here (serious stuff).
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